!!!!!!!!!!problem Bei Console!!!!!!!!!!!

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Venom69

DBZ MASTER
User Interface is version 4, expected 3

Q3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
C:\Programme\Quake III Arena\bfp\md3-vegeta0.pk3 (37 files)
C:\Programme\Quake III Arena\bfp\md3-piccolo0.pk3 (13 files)
C:\Programme\Quake III Arena\bfp\md3-oozaru0.pk3 (16 files)
C:\Programme\Quake III Arena\bfp\md3-krillin0.pk3 (17 files)
C:\Programme\Quake III Arena\bfp\md3-goku0.pk3 (28 files)
C:\Programme\Quake III Arena\bfp\md3-gohan0.pk3 (14 files)
C:\Programme\Quake III Arena\bfp\md3-freeza0.pk3 (16 files)
C:\Programme\Quake III Arena\bfp\map-snakeway0.pk3 (18 files)
C:\Programme\Quake III Arena\bfp\map-namekxl0.pk3 (41 files)
C:\Programme\Quake III Arena\bfp\map-kitroom0.pk3 (50 files)
C:\Programme\Quake III Arena\bfp\map-gpcity0.pk3 (77 files)
C:\Programme\Quake III Arena\bfp\map-gpcave0.pk3 (47 files)
C:\Programme\Quake III Arena\bfp\map-earth0.pk3 (25 files)
C:\Programme\Quake III Arena\bfp\map-danorthern0.pk3 (51 files)
C:\Programme\Quake III Arena\bfp\map-danamekw0.pk3 (36 files)
C:\Programme\Quake III Arena\bfp\map-dakamis0.pk3 (51 files)
C:\Programme\Quake III Arena\bfp\bfp0.pk3 (405 files)
C:\Programme\Quake III Arena/bfp
C:\Programme\Quake III Arena\baseq3\pak0.pk3 (3539 files)
C:\Programme\Quake III Arena/baseq3

----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found x86 (P5/Pentium2, MMX)

------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: oemcomputer
IP: 149.225.25.69
Working directory: C:\Programme\Quake III Arena
fs_game is write protected.
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 6: 1024 768 FS
...using desktop display depth of 16
...calling CDS: ok
...registered window class
...created window@0,0 (1024x768)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 16, 0 )
...29 PFDs found
...hardware acceleration found
...PIXELFORMAT 3 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_S3_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found

GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce2 MX/AGP/3DNOW!
GL_VERSION: 1.2.1
GL_EXTENSIONS: GL_ARB_multitexture GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_transpose_matrix GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shared_texture_palette GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_cube_map GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_weighting GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_fence GL_NV_fog_distance GL_NV_light_max_exponent GL_NV_register_combiners GL_NV_texgen_emboss GL_NV_texgen_reflection GL_NV_texture_env_combine4 GL_NV_vertex_array_range GL_S3_s3tc GL_SGIS_multitexture
GL_MAX_TEXTURE_****: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 2

PIXELFORMAT: color(16-bits) Z(16-bit) stencil(0-bits)
MODE: 6, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU: x86 (P5/Pentium2, MMX)
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
Initializing Shaders
...loading 'scripts/vegeta.shader'
...loading 'scripts/oozaru.shader'
...loading 'scripts/krillin.shader'
...loading 'scripts/goku.shader'
...loading 'scripts/freeza.shader'
...loading 'scripts/snakeway.shader'
...loading 'scripts/kit_namek.shader'
...loading 'scripts/namek_sky.shader'
...loading 'scripts/kit_roomsky.shader'
...loading 'scripts/dakamis.shader'
...loading 'scripts/gpcity.shader'
...loading 'scripts/gpcave.shader'
...loading 'scripts/earth_sky.shader'
...loading 'scripts/dash_earth.shader'
...loading 'scripts/daearth_sky.shader'
...loading 'scripts/terrademoq3.shader'
...loading 'scripts/danamekw.shader'
...loading 'scripts/auras.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/kiblasts.shader'
...loading 'scripts/base.shader'
...loading 'scripts/base_button.shader'
...loading 'scripts/base_floor.shader'
...loading 'scripts/base_light.shader'
...loading 'scripts/base_object.shader'
...loading 'scripts/base_support.shader'
...loading 'scripts/base_trim.shader'
...loading 'scripts/base_wall.shader'
...loading 'scripts/common.shader'
...loading 'scripts/ctf.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/gothic_block.shader'
...loading 'scripts/gothic_floor.shader'
...loading 'scripts/gothic_light.shader'
...loading 'scripts/gothic_trim.shader'
...loading 'scripts/gothic_wall.shader'
...loading 'scripts/hell.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/models.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/shrine.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/test.shader'
----- finished R_Init -----

------- sound initialization -------
Initializing DirectSound
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0x82b92fb0 dma buffer
Forcing all sounds to 8 bit
No background file.
----------------------
Loading dll file ui.
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
VM file ui compiled to 1048257 bytes of code
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
User Interface is version 4, expected 3





WAS MUSS ICH MACHEN??????????????????????????
 
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